whatyouneed

  • 1 looped elastic band
  • Well cushioned shoes
  • Clear area
  • Plenty of room to jump

Simply stretch the looped elastic band around the ankles of 2 people (Enders) and we are ready to jump!

Note: Band should only be stretched just long enough so that it does not droop

play

First Jumper will jump start the routine until a miss is made.

If the Jumper finishes a level without missing, the Enders will raise the band to the next height and the Jumper can keep playing.

If the Jumper misses, his turn is over. One of the Enders will then trade places with him and get ready to jump.

Make sure everyone gets a turn at jumping!

When it's time to jump again, the Jumper should start at the level that he missed on before. E.g. If he made it all the way to knees
before he missed, start at the knees on the next turn.

There are 7 heights, Jumper progresses on to the next height upon successful completion of each level.

  1. Ankle
  2. Calf
  3. Knee
  4. Thigh
  5. Waist
  6. Torso
  7. Armpit

As Jumper progresses higher (eg.above knee level), you may use your hands to press the band down as you jump.

Alternatively you may decide to stop at a height and move on to the next routine.

Alternative Content

 

progressions

To play as teams, you need at least 4 players, in other words, two against two.

The team that’s not jumping yet makes two of its players enders.

Team members must finish each level without 'missing' to progress.

media/flv/rules/team_games.flv

 

1 2

Before practicing a big jump, students need to learn how to land in the safe landing position, or SLP. Tell the children to lift straight arms up by their ears; keep shoulders down. The legs are parallel to one another, with feet facing straight ahead, and the knees are slightly bent. Have the children practice jumping and landing with their arms up, their backs straight and vertical, and their shoulders directly above their hips as their knees bend. Have the children say "UP, SLP" to help them realize that the jump and the landing are two separate parts of the movement. Instruct the class: with legs together, swing your arms overhead as you jump up straight in the air. Land in SLP. To use the feet properly, the children should push off "heel-ball-toe" and land "toe-ball-heel." Have them say, "Jump, SLP" or "Jump, 1, 2, 3" have them listen to their landings to determine whether they are using all three parts of their feet.

3 4

Have students place the stretch band on the ground in front of them in a straight line. Instruct the class to jump forward -in front of the band- and back. Once they are comfortable with forward-backward jump, get students to try side to side. Once they are comfortable with all four directional jumps, mix up the commands, such as "Forward! Sideways! Backward! Forward!". Have students place the stretch band on the ground in front of them in a straight line. Get students to take 3 steps back. When they are ready, get students to swing their arms forward and back to gain rhythm and jump over the band with feet together. Remind students to check their landing and ensure they land softly.

5 6

Have the students split into rows of four or five. On the command "Go!", the first student in each row will run to the bands placed at the other end of the room and perform the four directional jump in this sequence - forward, backward, side, side- and run back to tag the next team member, who will then perform the same routine. Have the students do Stretch Jump, Straddle Jump, Turn/Twist Jump and Ballerina Jump. See how many sets they can do. This is a very good combination for the development of progressive thought.

warmup

 

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